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What You Get
- A NEW ACCOUNT will be created for you, and the purchased content will be available there. Log in to that account using the details provided in your Inventory.
- Applying any changes to the purchased account, such as adding a payment method or changing the region, may result in the account being banned. In such cases, no refund is applicable.
- This is not a product key.
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Details
- Developer
- Supra Games UG
- Publisher
- Humble Games
- Released
- 2022
- Type
- base
Categories
Release Date
October 22, 2022
Age Rating
PEGI 7
Metacritic Score
82 / 100
Languages
English
Supraland is a First-Person Metroidvania Puzzle game. The main sources of inspiration are Zelda, Metroid and Portal. Supraland assumes that you are intelligent and lets you play independently.
The story is minimal, gives you an overarching goal to pursue, and then sets you free. Playtime: ~15-30h MetroidvaniaYou explore a large interconnected world in which most ways are at first unpassable until you find new abilities to overcome those obstacles. A cornerstone of Supraland's design was to create abilities that are so versatile, they will keep on surprising you by how many different usages they have.
If you combine your abilities, the possibilities become even bigger. ExplorationMost of the game is about exploring the sandbox world to track down secrets. Often you will think you are about to get out of bounds and beat the level designer, but right there is a chest waiting for you with a very rewarding upgrade.
Puzzle DesignThe deeper you get into the game the more you will be facing creative puzzles you've never seen anywhere before, encouraging you to stop and think about what abilities you have and how you can use them in yet another way. Puzzle types that I already knew from other games were immediately rejected in the design process. And it's important to me that once you understand the idea behind a puzzle, you can pretty much immediately solve it instead of having to go through a cumbersome, frustrating execution.
FightingThe fighting mechanics are inspired by old-school, fast-paced shooter games like Unreal, Doom and Quake, encouraging high-speed strafing and jumping while throwing shot after shot at hordes of charging enemies without ever having to worry about weapons reloading.



